Characters

Brian Battler J MAX

Brian Battler J MAX

Japanese name:

ブライアン・バトラー

Author site:

Category:

Aggressor & Rapist

Post date:

December 18 2021

Updated:

January 7 2022

Compatibility (as victim)
Kuromaru
Kuromaru
Unknown
Kuromaru Plus, Lite, 4
Kuromaru
Unknown
Slime
Slime
Unknown
Slime Plus
Slime Plus
Unknown
Roper
Roper
Unknown
Minotaur
Minotaur
Unknown
Buta Yaro
Buta Yaro
Unknown
Ripps
Ripps
Unknown
Ra Plant
Ra Plant
Unknown
Tendril
Tendril
Unknown
Ryona Morrigan
RMorrigan
Unknown
Naedoko Yuri
Naedoko
Unknown
Maji Iroha
Maji Iroha
Unknown
Bonne Jenet
B. Janet
Unknown
Kuromaru Finisher
Kuromaru Finisher ( Absorb/Vore )
Unknown
Nikukabe Finisher
Nikukabe Finisher ( Vore )
Unknown
Midnight Bliss
Midnight Bliss
Incompatible
Electric Shocks
Electric Shocks
Incompatible
Fatalities
Fatalities
Incompatible
Character info

1/4/2022 - Fixed minotaur ending scene combat, bug with being unable to KO during H moves

He was supposed to come from an earlier SNK game, Football Frenzy. Early designs of Brian depicted him in more traditional football player fashion, wearing a helmet and chest pad, but his final design left him without a helmet and a more "casual" uniform. This was done to make him not look exactly like the character Johnny Maximum in the World Heroes series.  Funnily enough, this version of Brian wears Johnny Maximum's helmet (Hence the moniker jmax)

Positions:


Doggy

Mating Press

Side Missionary

Side Missionary Ver. B (Horukuati Compat mode)

Full Nelson

Controls

C - Grab (enter grope mode if succeeded, and if compatibility exists)

-------------

Grope Mode

X- Grope

Up - H Mode

---H Mode

Up/Down/Left/Right - Change Position

A - Speed 2

B - Speed 3

C - Orgasm

X - Auto Mode

Y - Speed 1

C - Release Target

Start - Toggle Screen Shake

Start (when near Striker) - Command Mode

Command Mode

A - Speed Up

B- Change Position

C - Threesome

X - Slow Down

Y - Release Target

Z - Exit Command Mode

Features

Struggle + Stun System

Grabbed enemies can escape by mashing arrow and attack keys. Successive attacks increase the stun gauge, which temporarily disable the enemy, allowing them to be grabbed freely.

Orgasm System

Once the meter is filled, briefly stuns the victim. Basically a shorter duration stun that ends immediately if the victim is released.

Striker System

AI controlled assist character that can be knocked out, and can grab the victim itself, while being directed by the player. Has some limited compat for threesome animations with select characters.

 

Compatibility

[180500] - Doggy Style, Idle

[180501-180503] - Doggy Style, Speed 1-3 (Stage 1)

[1805004] - Doggy Style, Ejaculation (Stage 1)

[1805000] - Doggy Style, Idle (Stage 2)

[1805001-1805003] - Doggy Style, Speed 1-3 (Stage 2)

[18050004] - Doggy Style, Ejaculation (Stage 2)

[180211-180214] - Mating Press, Speed(1-3), Ejaculation (Stage 1)

[1180207-1180211] - Mating Press, Idle, Speed(1-3), Ejaculation (Stage 2)

[37240-37244] - Full Nelson, Stage 1

[37250-37254] - Full Nelson, Stage 2

[47240-47244] - Full Nelson, Explod (for stuff that should be above/over aggressors arms.

[1801130-1801134] - Cowgirl, Stage 1

[65069] - "KO Pose" plays when victim is eligible for stage 2 animations but has less than 50% HP. They cannot act from here.

[280120-280124] - Side Missionary, Stage 1

[22260-22264] - Side Missonary Overlayer, Stage 1

[280220-280224] - Side Missionary, Stage 2

[22360-22364] - Side Missonary Overlayer, Stage 2 (This is optional - if they don't exist, the Stage 1 Explod will be used instead)

Downloads